Tuesday, December 27, 2005

WOO


I GOT SO MUCH AWESOME STUFF FER CHRISTMAS like battlefront II and resident evil 4 and path of neo and A FREAKIN 30 GB iPOD!!! wooo. but alas, i am so tired i cant see my hands typing so gnight and good luck. hmm good movie, that was.









BY THE WAY if you are ever playing the fabulously entertaining and educationally enriching family based game of Counter-Strike, look for this tag. i made it myself.

Saturday, December 24, 2005

zee french caneeda is ze best caneeda if yoo lived here for a day youd undertand. (i think youd understand)


HOLY MAMMOGRAM iTS CHRISTMAS EVE.

sorry i have been so damn sick,

but

i made it up to you

by spending my time

whatching

THE FREAKIN GODZILLA MOVIE MARATHON ON THE SciFi CHANNEL!!
man, when i was a wee youngin every time i would go outside i would end up renting a godzilla movie. I HAVE SEEN... ALMOST THEM ALL. hmmm i have a godzilla compendium.. i should check to see which ones i havent seen. thank goodness for the scifi channel. it saved my life.



ALSO stanfaro and i have found a way to GET FREAKIN FLASH MOVIES ONTO YO FREAKIN PSP!!!! too bad the program shuts itself down every time it tries to convert the videos... damn. BUT each day we are learning more and more about the wonders of PSP video conversion through hours of frustrating work. ugh.

Sunday, December 18, 2005

no, it is NOT lame that i still play Counter Strike. THOSE WHO THINK SO SHOULD GO F*** A GOAT LIKE THE CRAZY INDIAN GUY IN 40 YEAR OLD VIRGIN.

Saturday, December 17, 2005

Oo-duh-lah-lee.

There are MANY MANY things that i need to cover within the next... *checks watch*... 3 days that must be told.

FIRST OFF,
An X-men 3 game has been announced from developer Z-Axis. I thought it was kind of funny that there was an entire 6 page in-depth report on it in this month's Game Informer magazine, there was a sentence of speculation in the Rumor Mill section of this month's EGM. Uh huh.

Splinter Cell 4 Double Agent is set for consoles this generation and the next, using normal mapping for the 360 (Like in some recent computer games such as Half Life 2). More on this in a later post.

CHRISTMAS IS COMING! Holy McCrabcakes!


here are some pictures showing the difference of normal mapping. click for larger.

Saturday, December 10, 2005

Ouch


i gave up on the text based adventure. it was way out of my league, considering i dont know enough about programming techniques yet. way too many bugs.

speaking of things buggy, the Nintendo DS has just released yet another HORRIBLY HORRIBLE port of one of an amazing game (the first one being the splinter cell port, which was ALSO done by Ubisoft). KING KONG for the DS is supposedly "unambitious, boring, ugly, and buggy." There is an extensive although insulting review on Gamespot.com. The good news, for all you nintendo fans, the horribleness wasnt due to inferior hardware, but to lack of ambition and any effort at all on the developer's part. apparently Ubisoft puts much more talent into their console games than their DS ports. http://www.gamespot.com/ds/action/kingkong/review.html?sid=6140814


ew. just... ew.

It got a 2.8/10 and here are some memorable review quotes:

"This poor excuse of a first-person shooter is so bad that other developers should study it and use it as a guide for what to avoid when putting together similar games in the future. "

"Ironically, even though this is a first-person shooter, players rarely get the opportunity to shoot at things"

" For whatever reason, though, someone on the development team decided that the spear and pistol should be more effective than the shotgun or machine gun. "

"The woefully inadequate 3D graphics engine is about on par with the early Turok games that were on the Nintendo 64."

"The rendition of Ann Darrow, played in the film by Naomi Watts, looks sickly, as if she were recently bitten by a zombie and decided to trade in her designer duds for a burlap sack."

"Bullets and spears will pass right through enemies if they're at point-blank range. Sometimes, Jack can walk through walls, which may cause you to fall to your death in a vague polygonal abyss. The game also has a nasty habit of resetting itself, particularly in the ninth level when Jack and Hayes encounter a set of crabs. A less-annoying glitch, but one that's amusing to witness, is when an enemy slides sideways across the ground, like on a sheet of ice, and eventually just disappears right into a wall."

Wednesday, December 07, 2005

Thanks to stanfaro

btw i forgot to thank stanfaro for lending me his beginning programming book. IT IS SO FREAKIN HELPFUL! oh and indisposed master, programming something that'll tell you how many months you've been alive is alot harder than it sounds. Id like to see YOU try it.
Also, i have started work on a text based adventure, which is INCREDIBLY TIME-CONSUMING AND DIFFICULT.


here is an example of a QBasic program in code form

Saturday, December 03, 2005

all hael the mighty race of programmers


OMFG I BEAT SHADOW OF THE COLOSSUS AND THE ENDING IS CRAAAZY i cant tell you what happens. beat it urself, you lazy bums!

I have now taken up an interest in QBasic programming, one of the most primitive forms of programming. i hope to take Computer science in my sophomore year, in which you learn java. i created a program today that will tell you how old you are in months. its actually really fun. tomorrow ill write one dealing with weeks, then days, then hours, then seconds! BWUAHAHA!

Thursday, December 01, 2005

Promise me you will train the boy

ARG I CANT WAIT TILL CHRISTMAS I ASKED FAT OL' SANTA FOR PATH OF NEO BATTLEFRONT II AND RES. EVIL 4!!!!

btw i just spent the last hour and a half trying to beat the last colossus in Shadow. HOLY CRAP ITS FRUSTRATING. this is a representation what it feels like when the colossus throws you off of him, sprawling you into a freefall. that last boss is HUUUUUUGE.